Five islands adrift at dusk. Turn them, walk them, gather every light.

A tiny wanderer slides to the end of every line, and five pentomino islands turn around their marked blocks. Collect every light in as few moves as you can: every level carries a best, and matching it is the whole game. No timers, no fail state, free undo, just reading the water.

How to play

Swipe or drag across the board to walk: the wanderer slides all the way to the end of the line, not one tile at a time. Tap an island, then turn it left or right around its marked block to line up a path. Both results are shown before you choose.

With a keyboard: arrow keys to walk, Q and E to turn the selected island left or right.

Later islands collect their lights in order: touching one out of turn breaks the walk, and undo is free. Hint and restart are always on screen.

Sixty levels across four themes, each solver-checked so a rotation always matters.

A short, calm browser puzzle by Cambrian Games.

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